RANGERS 2010 groupe FRANCOPHONE
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REGLEMENT DE RANGERS 2010

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REGLEMENT DE RANGERS 2010 Empty REGLEMENT DE RANGERS 2010

Message  Poseidon Dim 3 Oct - 8:54

Rangers 2010 is a military simulation of the “Operation Savannah” in Angola, the covert operation was initiated on October 1975, precisely 36 years ago.
It`s a Non stop game with no Safe Areas for players, never remove the protection glass (sleep with them)
Fire can only be made in the marked and pre-allowed places.
No smoking, alcohol or drugs are allowed.
No argue or discussions are allowed, all the questions must be sent to the Game Master and the rest of the Organization Staff.
WE HAVE 03 PENALIZATIONS:
1- NOT TO BE INVATED FOR THE RANGERS 2011
2- EXPULSION OF THE GAME
3- CALL THE BASE ARMY POLICE
Only caps with less than100 bbs (-100bbs)
Each player can enter in game with all caps or box (suppression guns) loaded plus a bag with the bbs for just two complete repositions (this are personal bbs).
The rest of the bbs will be putted in game by the organization
The bbs tracers are an exception; you may carry low amounts to mix for the night fights
If you become death or prisoner the enemies can keep the bbs that are not inside your caps
If you are dead you must use a red signalization, light stick at night.
374 fps as AEG general limit
No more than 03 guns for players (one must be a pistol)
Suppression guns are only models like the M249 or RPK
One Suppression gun for each 04 Special Forces (CodeRG and organization special authorization), for the other situations 01 suppression gun for 08 players.
Vehicles and plane suppression guns must be fixed
Flash bangs and smoke grenades are allowed for planes general use, for the vehicles the smoke grenades can be used fixed, for the rest of the players they can only be used in the map marked game areas like inside buildings, bunkers, in open Bases or the Bridges zones.
Personal flash bangs or smoke grenades must be authorized by the organization.
The killing area of the grenades / plane bomb is 5 meters - open terrain (no bbs impact needed and solid things like walls are barriers to the killing area)
The smoke grenades can be used for inside structures, including the tanks in the tanks battle area, just because it gives a more real look.
Each force use the uniform marked, you can’t use the enemy uniform.(use the night for the same purpose).
Only military or military look like tends are allowed
You will enter in the came with just the stuff/material that you personally can carry in a military mission, no travel bags or something strange like that
You will enter the game with a maximum of 3 litters of water, the terrain is full of water and the organization will put water in game
All the food is up with you, the organization will make some and small food air drops for the infantry troops
In team terms you must bring a First Aid Kit
In personal terms you must carry at least a mobile phone, a radio, a flashlight and a whistle for night and day signalization
DO NOT TOUCH IN LOST WAR MATERIAL LIKE BULLETS AND GRENADES
Chanel 1 – Organization
Chanel 2,3,4 – Alpha
Others Chanel – Bravo
You can listen to the enemies’ communications but do not make any interference
The organization will give free mobile cards for the forces leaders to be used in the personal open mobiles
Other Radios can be used
GPS ARE NOT AUTHORIZED; you must use Google or military maps with compass
The organizations will put some military maps for the Forces Commmanders
NIGHT VISIONS ARE NOT ALLOWED
LASERS ARE NOT ALLOWED
Light stick can only be used for dead our danger signalization at night
If you become death or prisoner the enemies can see your maps but cant keep them
The planes can’t take bbs impacts
From the transports vehicles (vehicles in a slow military Colum in the main road) you can’t shoot from and you can’t be shoot at, to stop them you just need to be and to stay in the main road in front of the transport colum
Any vehicles alone or outside the main road is an attack one, to stop them you must kill the tripulation (bbs impact)
Organization vehicles will be marked (do not shoot them)
PAY ATTENTION TO THE VEHICLES THEY CAN BE A REAL ARMY POLICE PATROL
In each 10 players one will be a Game Master, he will be an organization member ready to solve any game doubt or situation with in their forces (Alpha/Bravo), all the Force Commander are also Organization Members for the same purpose.
All the others situations will be solved by the Organization Controllers (2 in each Force plus the guys in the Organizations Vehicles)
Surrenders are asked and wanted but aren’t obligatory if you think that the shooter as no total dominating position… so… if you move or try something the shooter will shoot you on the spot…
You can take prisoners for 15m and can make 03 questions, two answers will be false, you can make prisoners role play if and during the time that the other player allowed you to.
Silent Kill by touch on the shoulder
The Respawn are made on the Respaw Spot and have 02 hours (16h00/18h00/20h00/22h00), the Airport Respawn has 01h00
Cuban Mecanized Force – Can only use the respawn in the last car of the Colum
SADF Mecanized Force - Can only use the respawn in the last car of the Colum
The rest of the (04) forces can use any Respawn of their Group (Alpha or Bravo) and also the WB Respawns,
Single shoot in CQ Band and 2 meters minimum shooting distance
5 meters as general shooting minimum distance
The game structures/objectives are destroyed with fixed flasbang (Bridges/Towers/Bunkers/Respawns/Mortars/AA) and after that by removing the flag, if you want at the end you can open a smoke grenade for the role play.
The control of a certain area or objective is made by pulling the White (Alfa) or Black (Bravo) to the top, for example WB Respawns or Bridges.
A destroyed bridge must be conquered and maintained (reconstructing period) for 02 Respawns until your cars (transport and attack) pass there.
No vehicles or players can cross the “river” areas marked with blue signalization (day) or lightstikes (night).
The land mines must be hand putted and hand removed from the ground.
The “Abatises” (Road Blockades) can only be made with the organization material; this blockade can only be removed by hand.
Transport vehicles can only travel in close Colum in the main road and at walking velocity (no shooting allowed)
Attack vehicles can travel alone or together in any terrain at moderated velocity (be very careful with players hidden in the terrain)
If the Cuban Colum faces the SADF Colum the Cuban Colum must retreat and to maintain a permanent 200 meters distance as minimum, the objective is to maintain a regular 300 meters distance
A destroyed bridge, to cross marked rivers (with blue sinalization), tanks,mines and mortars are the only things that can permanently destroy game vehicles (transport and attack) if they do not stop in the marked areas.
The AA Missiles (Bravo) do not allow SADF flights in the Area.
To stop the Cuban flights you (Alpha Force) must maintain the Airport (Bravo).

My best regards
Lobo

Poseidon

Date d'inscription : 21/02/2010
Age : 49
Messages : 223
Localisation : EPERNON

http://www.team-to.com

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